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Good Design Faster

Speaker(s): Leah Buley, Brandon Schauer
Date: Tuesday, August 12
Time: 2:00 - 5:00PM

Track: workshop
Tags

About Brandon Schauer

About Leah Buley

In this workshop you will:

  • Learn techniques for rapid sketching and idea generation.
  • Discover how to use sketchboards to share ideas and focus discussion on the right questions
  • Uncover best practices for eliciting quality feedback and working it back into the design
  • Determine how to effectively involve stakeholders in the design process while maintaining your vision

Learning how to make your designs great, yet fast, is always a challenge. Colleagues and clients always want results sooner, but you need time to think and work. So how can you deliver quickly without compromising quality? In this workshop, Leah Buley and Brandon Schauer will help you unearth the secrets to designing better faster by teaching a method called "design sprints," or methods, to achieving remarkable productivity in a relatively short time. Design sprints are a vital resource as they make it possible to explore a variety of ideas quickly. And, for those times when you're in a wireframe rut – perfecting your wireframes only to see them misinterpreted or unimplemented – design sprints are a critical antidote.

This workshop is intended to help designers first learn how to develop efficient ideas, and then discover how to easily integrate outside feedback into those designs. Brandon and Leah will guide you through a process that will get you sketching, sharing, and evolving better ideas right away.

Condensing a week-long design sprint into three hours, this workshop takes you from back-of-the-napkin sketching to a professional presentation of design concepts. Learn to move speedily from loose requirements to a clear understanding of what to wireframe and prototype.

So, if you're looking for a way to generate effective design solutions more quickly and collaboratively, this is the workshop for you.

Comments

10 seats left!

 

Sign me up.

 

Hi everyone,

First of all, big thanks to you all for signing up for this workshop. Brandon and I are blown away by the support and enthusiasm for this topic. Though not surprised, of course. Secretly we knew that Good Design Faster is what everyone wants :)

In preparation for all of the hands-on activities that we have planned, we wanted to acquaint you with the central design challenge that we'll be working on throughout the workshop.

Here it is, your mission:

Design "Facebook For Your Intranet"

We'll be giving you more info about this challenge during the workshop, but if you want to take a sneak peak at the background information, business goals, and user goals, check em out here: www.ugleah.com/uxweek2008/workshop/challenge.pdf

See you tomorrow. Can't wait.

Leah

 

Hi folks,

If the link above doesn't work, give this one a try: http://uxweek.com/slides/uxweek_gdf_workshop_challenge.pdf

Leah

 

This workshop is located in the Gold Ballroom where breakfast is held.

 

I'm not sure of the right place to add myself to the waitlist, but I'd like to be on the waitlist.

 

Super!

 

Hi again. Thanks to everyone who participated in this workshop for making it so enjoyable. Brandon and I were really impressed by the work that came out of it (and we picked up some ideas that we might be working back into our own sketchboards).

As promised, here are the presentation files and the templates we used. The templates are in an easy-to-modify PowerPoint format. We encourage you to adapt them in whatever way makes sense for the kinds of problems you're working on. And brand them with your organizations' logos, if your colleagues like that sort of thing.

http://uxweek.com/slides/ap_good_design_faster_workshop.pdf
http://uxweek.com/slides/ap_6_up_template.ppt
http://uxweek.com/slides/ap_1_up_template.ppt

Thanks again,
Leah

 

Hi Leah -

Pleasure to have met you the other day. Since I wasn't able to attend your workshop, I wanted to know your thoughts about whether design sprints are meant to be in lieu of or in addition to conventional brain storms...or are they another form of brain storming?

Thanks again for posting your files, we're definitely bringing this process back to our agency.

peace. p e r r y

 

Hi Perry,

My shameful admission is that before I started using this process, I didn't really DO a formal brainstorming step all that often. So, for me, they templates and the sketchboard are a good way to force myself to explore lots of possibilities before diving too deeply into one.

That said, if you have some good established brainstorming practices, keep using them! This is definitely not a replacement. Just another tool in the toolkit. If you do start using them, I'd love to hear how it works for you. (That goes for all of you!) Please keep in touch.

Leah

 

help! i have no notes on the conceptual models, and can't remember how to apply the 2x2 or Grid concepts to exploration...

 

Hiya. I've put together some extra notes on each of the models -- what they're best suited for and how to use them. Take a look here and let me know if you have any questions about any of it.

http://uxweek.com/slides/ap_good_design_faster_with_conceptual_models.pdf

Thanks,
Leah

 

Thanks Leah!

Loved your session and presentation.

So... when will we be seeing more of your lovely sharpie drawings?

 

Ha! Actually, I'm interested in seeing more of YOUR lovely sharpie drawings.

Folks, if you haven't seen them already, check out Ty's beautiful sketchnotes from UX Week: http://www.flickr.com/photos/36742530@N00/sets/72157606809922046/